using System.Collections;
using System.Collections.Generic;
using UnityEngine;

[RequireComponent(typeof(CapsuleCollider))]
public class BattleManager : MonoBehaviour
{
    //3个碰撞框 移动 防御 攻击  
    // Start is called before the first frame update


    //受击碰撞这里有个要求
    //受击是以一次动作 计算一次碰撞
    //
    private void OnTriggerEnter(Collider other)
    {
        
    }
}
